Since Far Cry is one of the few games with really excellent graphics capable of pushing the latest graphics cards to their limits, this performance was one of the reasons we gave the Radeon X800 a slight edge over the GeForce 6800 overall in our review. (Those numbers were generated with 4X antialiasing and anisotropic filtering.) Only the overclocked “extreme” GeForce 6800 Ultra beat the 12-pipe Radeon X800 Pro. The Radeon X800 XT PE walloped the GeForce 6800 Ultra, and the Radeon X800 Pro beat it, too.
![shader model 3.0 windows xp shader model 3.0 windows xp](https://2.bp.blogspot.com/-ah3HfAvnKm0/WrOhuy2UdAI/AAAAAAAANR4/eOTmGuDH3kQcR6Dzz8e8myBQwC2eYnmQwCLcBGAs/s1600/Shader%2BModel%2B3.0%2BDownload.jpg)
Here are the results we published then, using version 1.1 of the game. When we last tested Far Cry on these cards, in our Radeon X800 review, it wasn’t pretty for NVIDIA.
Shader model 3.0 windows xp Patch#
Read on to see how the new patch performs with Shader Model 3.0, and how the GeForce 6800 series now compares to the Radeon X800 lineup. NVIDIA supplied us with an early copy of the patch a few days back so we could test Far Cry performance using Shader Model 3.0. The version 1.2 patch for Far Cry should be released soon for all the world to see.
![shader model 3.0 windows xp shader model 3.0 windows xp](http://2.bp.blogspot.com/-9TxFMdjEX80/T458AuJuMfI/AAAAAAAAAEE/ogX94GBUccA/s1600/ac-revelations.jpg)
The game’s publishers, Ubisoft, have worked with NVIDIA to make the game use the Shader Model 3.0 capabilities built into the GeForce 6800 series graphics cards. Today we have something kind of similar, but it involves a shipping game title, the ever-so-sweet shooter Far Cry.
![shader model 3.0 windows xp shader model 3.0 windows xp](https://steamcdn-a.akamaihd.net/steam/apps/577360/ss_116014dcb0a53e45919eeb2f9eaef89a369f9c14.1920x1080.jpg)
We’ve already seen performance previews of Doom III and Half-Life 2, made possible by graphics chip companies, despite the fact that neither game was anywhere near shipping at the time those previews were published. A S THE GRAPHICS WARS between ATI and NVIDIA have escalated, one of the most favored weapons of both sides has been performance comparisons in big-name games.